According to Andrew Brinded, Vice President & Sales Chief Operating Officer EMEA, Nutanix will be immersive screens, virtual desktops and artificial intelligence-based assistants to mark the path of the new generation

Brinded believes that to find out what the end-user computing will be like in 10 years, we need to think first of all about how we work today and take a dip in the past, remembering what happened 10, 20, 30 years ago. And if you are lucky enough to be too young to remember, let a colleague tell you about it later on.

The ’70s. The so-called knowledge worker of these years had a fixed phone, stacks of paper documents, possibly a typewriter, written reminders, a staff of employees, a pool of typing and other few valuable telematic resources.

The ’80s. They go crazy with short hair and the first personal computers appear in the offices. LMIT communicates more with end users and requests from business analysts for data extracted from mainframes and mid-range servers become more frequent

The ’90s. PCs are cheaper, laptops, the web, local networks, email, mobile phones and the IT client/server model are the protagonists of this decade in which personal productivity grows dramatically.

From the 2000s to today. Smartphones abound, WiFi is everywhere, tablet spread skyrockets and employees get rid of the handcuffs that keep them glued to their desks and start working everywhere, often using personal devices Architects design spaces that promote the meeting, the exchange of ideas and collaboration between colleagues and partners.

So what will the knowledge worker be like in 2030? Where will you work from and what tools will you use? It will most likely have to be particularly creative in order not to have to compete with China (or Indonesia or any other low-cost economy) in terms of salary. Innovation will therefore be a key factor. Co-creation and co-curation will also be increasingly important, so tools and spaces that are pleasant, fun and stimulate the creative process will be needed. Below are some of the possible scenarios.

Everything will be virtual. Desktop PCs will disappear almost completely, except for workstations for advanced users. VDI (Virtual Desktop Infrastructure) infrastructure will prevail, allowing users to control their working environment from any device, whether it is a laptop, tablet, mobile phone, voice-controlled smart speakers or more The processing capacity will be everywhere: in appliances, in car infotainment systems and, why not, in rods or cylindrical computers with flexible roll-up screens, smartphones used as PC or even in Star Trek style microphones

Streaming everywhere. A long time ago, the weak point of VDI infrastructure was the limitations in terms of advanced graphic functionality but it is now a outdated argument. Stadia, the cloud-based Google gaming platform will support 8k streaming to 150 frames per second. This could mean that the computer of the future will de facto be a… “muto” terminal and with hardware that will cost maybe tens of euros instead of hundreds.

Large immersive screens. As streaming has reached high quality levels, screens will be one of the most important areas to contribute to the change in end-user computing. We will probably move from the current curved OLED screens to immersive stations, through which we will be transported to a world of crystal-clear audio and realistic visual effects. Your colleague in the United States will sit virtually next to you in a meeting room and the video calls will be impeccable thanks to faster broadband and router clusters.

Alexa and her friends. Voice assistants will become an essential element as a user interface in the business, which means we can control anything from anywhere using just the item. The research will be simplified thanks to the Artificial Intelligence. Can’t you find a file? Just say a few words: © Computer find me the document I wrote about the end-user computing in 2030 ©

Immediate processing. Faster startup sequences thanks to advanced memory will speed up processing more than ever, avoiding annoying waiting times. Storage will be less important as it will dominate streaming but NAND Flash memories and other similar technologies will make it even faster activities such as caching and buffering.

Self-correction. Security and error detection technologies will progress to such an extent that calls to the helpdesk will be reduced to a minimum by artificial intelligence and machine learning that are able to detect and predict signs of imminent failures or vulnerabilities, and

Long-lasting feeding. Thanks to innovative batteries computers will work for days and days and the solar and wireless charging will be the most widespread.

Faster input. Tools like Otter allow you to accurately transcribe the contents of your meetings, while Zoom offers this service for video conferencing sessions. Secretarial activities will therefore be automated, such as automatic file storage or prediction of subsequent actions based on previous behaviour.

Houses that look like offices and offices that look like houses. For 20 years, architects have created spaces designed to make us feel good. There are also the playrooms, comfortable sofas and gym spaces, but now we are seeing a reversal of trend, and design experts try to \’bring the office home. The attention will therefore be directed to removable furniture and desks, beds that turn into work spaces, TVs that become computer screens and more.

Andrew Brinded concludes by stating that many of these scenarios may seem all too imaginative. In fact, it is very difficult to predict exactly what the progress will be but, if we think about how work has changed over the decades, everything will seem less absurd.

To attract the best knowledge workers, companies will need to create attractive work environments and provide powerful tools for work. By using the innate human capacity to innovate, companies that will offer the best environments will excel and conquer the brightest people.

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